Fallout 76 Players Banned for Trying to Improve Graphics

Bethesda has banned Fallout 76 players from using mods to improve the game’s graphics. Multiple users have received emails from the company stating they have violated Fallout 76’s code of conduct and terms of service by “cheating”. This is because, according to the emails sent by Bethesda, it detects any Fallout 76 visual mod to be a “third-party application, which provides an unfair in-game advantage, while logged onto Fallout 76.” It appears that Fallout 76’s monitoring tech can’t tell the difference between mods that exist to enhance what is an exceptionally buggy game or those that straight up allow for cheating.

That said, Bethesda has allowed users of Fallout 76 graphics mods back into the game only if they write an essay explaining why third-party apps for cheating is bad.

“If you would like to appeal this account closure, we would be willing to accept an essay on ‘Why the use of third party cheat software is detrimental to an online game community’ for our management team to review,” an email from Bethesda reads (via ResetEra).

With Fallout 76 potentially being this year’s No Man’s Sky (no mean feat since 2018 also saw Sea of Thieves), there’s no doubt that developer Bethesda misled fans and abused the goodwill the Fallout franchise has garnered over the years for quick profit. While this was obvious while playing Fallout 76, the extent of its laziness in making it has now come to light. Fallout 76 features code directly copy-pasted from its past games, most notably The Elder Scrolls V: Skyrim and Fallout 4. Considering the final boss fight in Fallout 76, the Scorchbeast Queen looked like a reskin of Skyrim’s dragons, it’s now obvious how this came to be.

Thanks to Twitter user Christian Leites it has come to light that Bethesda used the same animations and scripts for Fallout 76’s Scorchbeast Queen that were present in Skyrim, which would explain why they felt similar.

As for Fallout 4? Although Fallout 76 might feel like a mod for Fallout 4, the files Leites unearthed showed off that it has the identical content check functionality. To the point where Bethesda did not even change the comment section of the code or remove references to Fallout 4.

It’s sad that Fallout 76 launched in the state it did and Bethesda’s behaviour post-launch does little to fix the mess it found itself in. From a buggy Fallout 76 beta to a disappointing game at launch that needs massive fixes and even its Power Armour Edition that shipped with nylon bags instead of canvas as well as Fallout 76 customer details being leaked, everything that could go wrong with Fallout 76 has gone wrong, making us wonder how it could possibly get any worse.

If you’re a fan of video games, check out Transition, Gadgets 360’s gaming podcast. You can listen to it via Apple Podcasts or RSS, or just listen to this week’s episode by hitting the play button below.

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PUBG Mobile Update Brings Graphics Quality Fix Before Vikendi Snow Map Release

PUBG Mobile just received the 0.10.0 update that added support for the Vikendi snow map. The PUBG Mobile Vikendi snow map release date is December 20 and is playable from 5:30am on December 21. However, before you can download and play Vikendi, Tencent will release a new PUBG Mobile update to fix issues users have had with the game since 0.10.0 hit such as a bug that reset graphics quality to default on restarting the game and another that had left channel audio louder than the right channel when players were running towards you from the right. This new update is going live in an hour from now and Tencent recommends that players restart the game to apply the fixes. Arriving hours before Vikendi ensures that everyone has enough time to get these crucial changes as well as download Vikendi when it’s available.

PUBG Mobile update hotfix notes

  • Fixed a bug where the ‘Ultra’ frame rate setting in HD mode was not available on iPad 2018.
  • Fixed a resolution detection bug on iPad Pro 12.9″.
  • Fixed a bug where some devices had reduced graphics quality.
  • Fixed a bug where the graphics quality is reset to default after a restart.
  • Fixed a bug where the sound from left channel is louder than the right channel when another player is running towards you from the right side.

If you haven’t updated to PUBG Mobile 0.10.0 you should, and follow it up with the aforementioned patch too as there’s more to it beyond Vikendi. With the PUBG Mobile 0.10.0 update comes a reporting system allowing players to report suspicious behaviour while spectating a match on death. Cross-server matchmaking has been added too. When enabled players have a chance to be matched with those of the same tier on other servers. Also new in the PUBG Mobile 0.10. update is the Firearms Finish Upgrade System. This lets players upgrade weapon finishes to get new kill effects, broadcasts, and death crate appearances.

PUBG Mobile could be the first version of PUBG to get Vikendi outside of PUBG public test servers, where it’s playable for PC users. The PUBG Vikendi snow map is now live in PUBG PC PTS or Public Test Server as it is known. So if you bought PUBG on PC, you can check out Vikendi before it is available in the main game. While no date has been given for Vikendi for PUBG Xbox One and PS4, it’s safe to say that it would be available soon considering it was added to the PUBG PS4 PTS.

Coming back to the smartphone version of the game, Tencent said in a statement that PUBG Mobile now has 30 million daily active users and has hit 200 million downloads. This number excludes China and just highlights how popular PUBG Mobile is across the world. The game has a huge player base in India and many other markets, and the fact that PUBG Mobile runs smoothly on even low-end Android devices has definitely boosted its popularity. However, the 200 million downloads number doesn’t paint an accurate picture of how many people play the game. The daily active users is a metric people should look at to gauge PUBG Mobile’s popularity and even that number is very high.

If you’re a fan of video games, check out Transition, Gadgets 360’s gaming podcast. You can listen to it via Apple Podcasts or RSS, or just listen to this week’s episode by hitting the play button below.

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PUBG PS4 Gets Vikendi Snow Map, PS4 Pro Graphics Options in Public Test Server

The PUBG PS4 preload is now live, allowing PS4 owners to download both PUBG PS4 and the PUBG PS4 PTS or Public Test Server as it is known. PUBG PS4 PTS allows players to check out elements of the game the before they’re available on the main game. The update history for PUBG PS4 PTS shows that the Vikendi snow map has been added to it. Furthermore, improved visual options for PS4 Pro users has been added too. These updates bring the PUBG PS4 PTS version to 1.01.

As for PUBG PS4 itself, a quick check of the game’s update history sees it is at version 1.02. Additions include improved lobby UI and performance optimisations. The 1.01 patch prior to this brought bug fixes and optimisations for stable gameplay.

pubg ps4 pts pubg_ps4_pts

The PUBG Vikendi snow map was recently datamined and recreated by YouTuber Allthenewsisgoodnews. It’s missing any foliage and may not be completely accurate, but gives us an idea of what to expect when it hits. PUBG Corp is yet to confirm an exact release date. Considering that PUBG PS4 is bundled with a Vikendi event pass, it suggests that we could see Vikendi making it to all platforms soon enough. The developer also revealed some in-game items that will be available to PS4 users, and exclusive to the platform.

PUBG for PS4 is out on December 7 and you can preload the game right now. Our PS4 Pro was on with automatic download enabled and we noticed PUBG PS4 started downloading. The PUBG PS4 download size is 33.51GB while the PUBG PS4 PTS build, short for Public Test Server, is 37.35GB. PUBG PS4 will launch with Erangel, Sanhok, and Miramar, all of which are present and playable on PUBG Mobile, PC, and Xbox One.

If you’re a fan of video games, check out Transition, Gadgets 360’s gaming podcast. You can listen to it via Apple Podcasts or RSS, or just listen to this week’s episode by hitting the play button below.

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FIFA Mobile Gets New Season With Better Graphics, Team Chemistry System, Head to Head Multiplayer Mode

FIFA Mobile, one of the popular mobile games by EA Sports, has been updated on Android and iOS with a new season. The new update brings a list of much-awaited tweaks, including a “Head to Head” multiplayer mode as well as a new Team Chemistry system that boosts your starting lineup when you select players from the same real-world club, league, or nationality. Also, there is an upgraded gameplay engine that is touted to deliver a more realistic and responsive experience. EA has also made player likenesses look better than ever with a fresh set of star heads, authentic boots, and signature goal celebrations.

The new season of FIFA Mobile has an all-new gameplay engine that brings a “dramatically overhauled” animation system and artificial intelligence (AI) controlled players who play much more intelligently and realistically on both sides over the previous version. There are also better-looking players with authentic faces of many of the global football stars. EA has also uplifted the animation fidelity. This is claimed to help deliver an experience “with more passion and fluidity than any other football game available on mobile devices”.

Further, there are improvements on the part of celebrations as well. The company says that between dabs, backflips, and other moves, goal celebrations throughout the gameplay are authentic. Detailing is also there when it comes to visuals, such as the dresses and boots of the players. Moreover, off the pitch scenes, menus, and player items have been redesigned from the scratch to make FIFA Mobile an interesting game for the existing FIFA fans.

FIFA Mobile has also received a new Team Chemistry system that is designed to boost your starting lineup when you include players from the same real-world team, league, or country. You can experience the new addition and be able to build a team of strong contenders once you pick a few players from a popular real-world team.

If the new Team Chemistry system is not something that persuades you to install the latest FIFA Mobile on your Android or iOS device, EA has offered a real-time Head to Head multiplayer mode. This means you can play a tournament with competitors around the globe in a real time. You can also opt for the Amateur and Pro Divisions to play a match against an AI Trainer to improve your skills on the pitch.

EA has provided a list of minimum specs requirements for the Head to Head mode. There are models such as the iPhone 6 and later, iPad Air 2 and later, iPad mini 4 and later, Samsung Galaxy S6 and later, Galaxy Note 5 and later, Google Pixel and later, and OnePlus 3T and later among other devices in the list of recommended devices. Furthermore, the company points out that devices based on Snapdragon 2xx, Snapdragon 400 and 410, and Snapdragon 600 don’t meet the minimum specs.


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MacBook Pro With Radeon Pro Vega Graphics Coming Next Month, MacBook Gets Gold Colour Option

MacBook Pro With Radeon Pro Vega Graphics Coming Next Month, MacBook Gets Gold Colour Option

The 12-inch MacBook now matches colour options of the new MacBook Air

Apple’s New York event on Tuesday was all about the new MacBook Air, Mac mini, and iPad Pro models, with company executives describing how better and powerful the upgrades are. However, Apple silently announced an update to the MacBook Pro range that will get new Radeon Pro Vega graphics options starting next month for the first time. Separately, Apple has refreshed the Gold colour variant of the 12-inch MacBook and has also discontinued its Rose Gold colour option. Lastly, Apple has introduced several new colours for its urBeats3 Lightning headphones.

The upcoming MacBook Pro models with Radeon Pro Vega graphics will be up for sale on Apple.com, Apple retail stores, and across Apple authorised resellers starting November 14 in the US and India. The Cupertino giant claims that these new graphics options deliver up to 60 percent faster graphics performance for video editing, 3D design, and rendering workloads. To recall, the Radeon Pro Vega graphics chip has previously been given as an option in the latest iMac Pro models launched late last year.

The 12-inch MacBook, which hasn’t been refreshed since June 2017, now gets a Gold colour variant similar to the darker one launched with the MacBook Air, instead of the original lighter hue. Additionally, the Rose Gold colour option of the notebook has now seemingly been discontinued and the MacBook is now available in a total of three colour variants – Gold, Space Gray, and Silver. This development was first reported by 9to5Mac.

The urBeats3 earphones with Lightning connector have received several new colour options borrowed from the iPhone XR. The relatively affordable pair of earphones is priced at $59.95 and comes in new colour variants including Blue, Coral, Gray, and Yellow to match the iPhone XR. PRODUCT (RED) and White are however missing from the catalogue. This development was reported by AppleInsider.

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Lenovo Launches ThinkPad X1 Extreme With DolbyVision HDR Display and Nvidia Graphics at IFA 2018

Lenovo Launches ThinkPad X1 Extreme With DolbyVision HDR Display and Nvidia Graphics at IFA 2018

Lenovo ThinkPad X1 Extreme to be available from September

Lenovo has added a new member to its ThinkPad family of laptops, called the ThinkPad X1 Extreme and just as the name suggests, it aims to offer everything we know and love about ThinkPad line but with added multimedia and gaming capabilities. The ThinkPad X1 Extreme introduces a new 15-inch form-factor and a discrete Nvidia graphics card while still maintaining the slim and light profile. The laptop will be available from September starting at $1,859 (roughly Rs. 1,27,600) while the Core i9 version of the laptop will be available come December.

The X1 Extreme aims to blend consumer and enterprise features into a single machine. The design is very familiar to the X1 Carbon and just like it, the X1 Extreme too features four layers of reinforced carbon fibre for outer structure while an aluminium alloy is used for the bottom cover to help dissipate heat.

The laptop is highly configurable too. It supports Intel 8th generation Core i7 CPUs with vPro, with the i9 option coming later in the year. The unit that was shown to us was running an Intel Core i7-8850H six-core, multi-threaded CPU with a base clock speed of 2.6GHz. Other components include upto 64GB of DDR4 RAM (2,666MHz), dual PCIe M.2 SSDs in RAID (up to 2TB total capacity) and an Nvidia GeForce GTX 1050 Ti with MaxQ and 4GB of GDDR5 RAM. The 15.6-inch display goes up to a 4K resolution with DolbyVision HDR support, touch input and supports a rechargeable Lenovo Pen Pro stylus. It’s also available with a Full-HD, non-touch IPS panel which has 300nits of brightness.

Physical connectivity includes two USB 3.1 ports, two USB Type-C ports (Thunderbolt 3), a headphone and microphone combo socket, HDMI and a SD card reader. For security, the X1 Extreme supports Smartcard, a fingerprint sensor, IR camera for Windows Hello, ThinkShutter camera cover for privacy, Kensington lock slot and TPM 2.0 module. Wireless connectivity includes Bluetooth 5.0 and dual-band Wi-Fi 802.11ac with 2×2 MIMO antennas. The laptops also support Dolby Audio and Dolby Atmos for headphones. The X1 Extreme measures up to 18.7mm in thickness and weighs up to 1.8kg. The laptop is rated to deliver up to 15 hours of battery life with the 80WHr battery. It also supports RapidCharge which is said to offer an 80 percent charge in one hour.

Disclosure: Lenovo sponsored the correspondent’s flights and hotel for the trip to IFA, Berlin

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Nvidia GeForce RTX 2080 Ti and RTX 2080 Series Graphics Cards Leaked

The Nvidia GeForce RTX 2080 and RTX 2080 Ti have leaked prior to Nvidia’s Gamescom 2018 presentation that’s speculated to reveal its next-generation GPUs. According to VideoCardz (via Wccf Tech), the Gigabyte RTX 2080 and RTX 2080 Ti are two variants of the upcoming cards which feature 11GB GDDR6 and 8GB GDDR6 memory across a 352-bit bus and 256-bit bus respectively. The RTX 2080 Ti range will have 4,352 CUDA cores with a boost clock above 1,545 MHz. Also new is the ray tracing engine along with VirtualLink. It’s a USB C-shaped port to be used with VR devices. In terms of input, the Gigabyte RTX series sports three Display Ports, a single HDMI and a solitary VirtualLink port.

Nvidia RTX 2080 Ti specifications

  • CUDA Cores: 4,352
  • Core Clock: 1,350 MHz
  • Boost Clock: 1,545 MHz
  • Memory: 11GB GDDR6
  • Memory Interface: 352-bit
  • Memory Bandwidth: 616GBPs
  • TDP: 285W
  • SLI: NVLink 2-way
  • Multiscreen: Yes
  • Maximum resolution: 7680×4320 @60Hz
  • Power Input: 2×8-pin
  • Bus Type: PCI Express 3.0

Nvidia RTX 2080 specifications

  • CUDA Cores: 2,944
  • Core Clock: 1,515 MHz
  • Boost Clock: 1,1710 MHz
  • Memory: 8GB GDDR6
  • Memory Interface: 256-bit
  • Memory Bandwidth: 448GBPs
  • TDP: 285W
  • SLI: NVLink 2-way
  • Multiscreen: Yes
  • Maximum resolution: 7680×4320 @60Hz
  • Power Input: 2×8-pin
  • Bus Type: PCI Express 3.0


Don’t expect these GPUs to come cheap either. Another leak suggests a price in the range of $1200 (around Rs. 84,000) for the RTX 2080 Ti AMP variant from Zotac, usually an amount spent for a brand new gaming PC.

Despite CEO Jen-Hsun Huang stating that it would not be launching any new GPUs for “a long time”, benchmarks for the Nvidia GeForce GTX 2080 Ti have leaked a month ago. Thanks to the benchmark database for strategy game Ashes of the Singularity it seems that the GeForce GTX 2080 Ti could be a flagship Nvidia GPU. Posted by a user with the handle “Nagato”, the Nvidia GeForce GTX 2080Ti was mentioned in the hardware configuration listed as “special supply for GSS”. This could be an abbreviation for GRUS sparse solver, a solution to allow for CPU/GPU compute simultaneously according to Wccf Tech. However GSS could mean something else altogether too. Furthermore, the 2xxx naming is at odds with the likes of Lenovo talking up GeForce 11 series GPUs.

Plus, the benchmarks themselves aren’t great, indicating subpar performance. Digging deeper however, and you’ll notice that the performance on Low and Crazy presets with DirectX 11 are identical as is the performance using the Vulcan API. This could possible allude to unoptimised drivers indicative of an early test sample.

If you’re a fan of video games, check out Transition, Gadgets 360’s gaming podcast. You can listen to it via Apple Podcasts or RSS, or just listen to this week’s episode by hitting the play button below.

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Fortnite Mobile for Android Gameplay on Samsung Galaxy S9+ Shows Off Epic Graphics Quality

Fortnite Mobile for Android may get its big public reveal today. Before this, a video has surfaced detailing what you could expect when Epic Games finally lifts the lid on its battle royale sensation for Google’s OS. Thanks to serial Fortnite Android leaker XDA, it appears that we know Fortnite Mobile for Android will work with Samsung and non-Samsung devices. The game ran at what the site claims to be ‘Epic’ settings, which is, every graphical option maxed out on a Samsung Galaxy S9 Plus. Fitting since its shares internals similar to the soon to be launched Samsung Galaxy Note 9 that may have the game as a rumoured 30-day exclusive. From what we can tell, it looks similar to what you’d expect from the game running on an iPhone 8 Plus or iPhone X, though given the shaky nature of the footage, it warrants further inspection, something we hope to do when Fortnite for Android is finally available.

What’s more is, XDA claims that the game ran on non-Samsung devices as well despite attempts of trying the Fortnite APK on a OnePlus 6 and failing.

“All hope isn’t lost, though. Max’s Essential Phone and Kieron’s Google Pixel 2 XL were both rooted and able to enter a game. I suspect that one or more of the system modifications I made while tinkering with my phone caused the SafetyNet check to fail, so I wasn’t able to fully play a game before being kicked. So while this means devices rooted with Magisk should be able to play the game, you should prepare for a new wave of battles with the SafetyNet API,” writes XDA’s Mishaal Rahman.


It would appear that most mid-range and budget Android devices may not be able to play Fortnite. Now, more evidence indicates you’ll need a relatively high-end Android device to play Fortnite Mobile. As per a thorough report from XDA, which has access to a Fortnite Android leaked APK, a majority of SoCs may not be able to play the game at all. The list is restricted to Qualcomm Snapdragon 820 and above, Samsung Exynos 8890 and above, and Kirin HiSilicon 970 and above. If you’re looking to play Fortnite Mobile on Android you might need a OnePlus 3, Samsung Galaxy S7, Honor Play or a higher-specced Android smartphone. On iOS however, Fortnite works on the iPhone SE and above. You can check out the video of the game running on a Samsung Galaxy S9 Plus below.


According to the report, Fortnite Android won’t support any MediaTek or Nvidia Tegra SoCs at launch. Furthermore, most Qualcomm, HiSilicon, and Samsung chips such as the Snapdragon 660, Kirin 659, and Exynos 7885 can’t run the game either. What this means is, mid-range smartphones such as the Xiaomi Mi A2, Honor 9N, and Samsung Galaxy A8 may not be able to run Fortnite.

With that in mind, it is quite possible that Epic Games may optimise the game further for greater compatibility across the broad spectrum of Android devices, seeing how the Nintendo Switch can run the game (albeit poorly, we won’t be surprised to see the Fortnite Mobile for Android compatibility list increase over time.

If you’re a fan of video games, check out Transition, Gadgets 360’s gaming podcast. You can listen to it via Apple Podcasts or RSS, or just listen to this week’s episode by hitting the play button below.

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Google Buys Startup GraphicsFuzz to Integrate Its Graphics Testing in Android Ecosystem

Google has acquired GraphicsFuzz, the company that offers graphics testing tools. As a result of the acquisition, the GraphicsFuzz team – comprising founders Alastair Donaldson, Hugues Evrard and Paul Thomson – will be joining Google’s Android Graphics Team. The latest development comes just at the time when the search giant publicly released Android 9 Pie as the next version of its mobile platform. While it is unclear how the new deal will be beneficent for devices running Android Pie, GraphicsFuzz has confirmed that its team will work on integrating its proprietary graphics driver testing technology within the Android ecosystem. Back in 2014, Google bought DrawElements that offered a model to test graphics on Android devices. The Helsinki, Finland-based startup had eventually integrated its technology into the compatibility test suite of Android platform and closed its native operations.

Financial terms of the deal weren’t disclosed. However, GraphicsFuzz confirmed that its entire team will now be a part of Google’s Android Graphics Team. This means all the three founders who founded the startup as an academic spinout in December 2017 will help Google integrate GraphicsFuzz’s “specialist graphics driver testing technology within the Android ecosystem”. The entity emerged from the Department of Computing at Imperial College London. Moreover, the team was supported by the Imperial Venture Mentoring Service, the ICURe Programme, and the Cybersecurity Academic Startups Programme funded by Innovate UK and the Department for Digital, Culture, Media and Sport (DCMS).

“The technology developed by GraphicsFuzz helps graphics technology vendors to build more reliable products, which is in high demand in today’s technology-driven world,” said Lamia Baker, Senior Licensing Executive, Imperial Innovations, in a statement while announcing the acquisition. “This acquisition is an endorsement of the company’s progress, as well as a unique opportunity for GraphicsFuzz to have a positive impact in one of the world’s leading mobile operating systems.”

One of the key developments from GraphicsFuzz is ShaderTestGLES that helps find graphics driver bugs, such as crashes, errors, and miscompilations using shaders and programs. The startup also offers its bespoke products to test drivers for graphics APIs such as WebGL, OpenGL, and Vulkan.

XDADevelopers first reported the acquisition. The team at XDADevelopers importantly used the technology offered by GraphicsFuzz to disclose a bug in the driver powering Adreno 630 GPU. The bug is said to have majorly affected the US variant of the Galaxy S9 and provided access to malicious WebGL webpages to trigger a reboot directly from Samsung’s stock Internet browser.

Bug-free drivers are vital to offer a secure and stable experience to the masses. This may be why Google has chosen to acquire GraphicsFuzz. The startup notably worked on GPUs offered by major vendors, including AMD, Apple, ARM, Imagination Technologies, Intel, Nvidia, and Qualcomm. It also has a testing framework that is touted to automatically exposes bugs in graphics drivers alongside enabling debugging.

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Xiaomi Mi Notebook Pro 2 With Up to Intel Core i7-8750H Processor, Nvidia GeForce GTX 1060 Graphics Launched

Xiaomi Mi Notebook Pro 2 With Up to Intel Core i7-8750H Processor, Nvidia GeForce GTX 1060 Graphics Launched

Xiaomi Mi Notebook Pro 2 was launched on Tuesday as the successor to last year’s Mi Notebook Pro.

Xiaomi Mi Notebook Pro 2 has been launched at ChinaJoy 2018 in Shanghai, China. As its name suggests, the new notebook model comes as an upgrade to the Mi Notebook Pro that was launched in September last year. It features upgraded, eighth-generation Intel Core i7-8750H processors over the Intel Core i7-7700HQ powering the predecessor. There is also a dedicated Nvidia GeForce GTX 1060 graphics card with 6GB video RAM. However, the display panel of the Mi Notebook Pro 2 is identical to the Mi Notebook Pro that comes in 15.6-inch of size and with full-HD (1920×1080 pixels) resolution along with 72 percent of NTSC colour space. Xiaomi has also brought a Mi Notebook Pro GTX edition that comes with Intel Core i7-8550U processors along with Nvidia GTX 1050 Max-Q graphics and up to 16GB of RAM.

Xiaomi Mi Notebook Pro 2, Mi Notebook Pro GTX edition prices

The Xiaomi Mi Notebook Pro 2 price in China has been set at CNY 6,999 (roughly Rs. 70,200) for the 8GB RAM, Nvidia GTX 1050Ti graphics, and Intel Core i5 configuration, while its 16GB RAM, Nvidia GTX 1060 graphics card, and Intel Core i7 comes at CNY 8,999 (roughly Rs. 90,300). The Mi Notebook Pro GTX edition, on the other hand, starts at CNY 6,299 (roughly Rs. 63,200) along with 8GB RAM, whereas its 16GB RAM variant is priced at CNY 7,599 (roughly Rs. 76,300). All these models will go on sale in China starting August 16.

Xiaomi Mi Notebook Pro 2, Mi Notebook Pro GTX edition specifications

The Xiaomi Mi Notebook Pro 2 features a 15.6-inch full-HD IPS display with an 81 percent of screen-to-body ratio and 72 percent of NTSC colour space. The display panel is touted to deliver 300 nits of brightness. The notebook is powered by up to eighth-generation Intel Core i7-8750H processors along with 256GB of PCIe SSD as well as 1TB HDD. There is also 160MHz Intel 2×2 AC modem and a UHS-1 memory card reader. Xiaomi has provided Hi-Res Audio and Dolby Atmos integration that works with the two built-in 3W speakers. Further, there is a backlit keyboard with four independent colour zones and each key featuring a thickness of 1.8mm. The keyboard includes an N-key rollover of 30 keys and five programmable keys. In terms of connectivity, there are three USB 3.0 as well as a USB Type-C, 3.5mm headphone jack, Gigabit Ethernet, and HDMI 2.0. The notebook also has dual-band Wi-Fi 802.11ac and Bluetooth v4.1. Besides, there is a built-in cooling system that helps maintains temperature.

Most of the specifications of the Mi Notebook Pro 2 matches the hardware of the Mi Notebook Pro GTX edition, including the same 15.6-inch full-HD IPS display. However, the GTX edition has the eighth-generation Intel Core i7-8550U processors, paired with Nvidia GeForce GTX 1050 Max-Q graphics and up to 8GB of RAM. There is also 256GB PCIe SSD.

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